- #Walkthrough half life 2 episode 3 the closure map 15 mod
- #Walkthrough half life 2 episode 3 the closure map 15 full
- #Walkthrough half life 2 episode 3 the closure map 15 mods
So that is why I used them, and why I showed Gordon in them. I really don't make this up, this is the truth. And even more when i see the player figure in it. Because I always feel much more immersed in a game when i do see cutscenes. A lot of people said that the use of them did harm the immersion, and that did amaze me quite a bit. But, that is not the only reason why I made them. "Of course am I aware that Valve doesn't use cutscenes (beside at the start of Ep2), but I love making them, and watching them myself. Of course it is not what Valve would have made, thought that was such a silly remark many people made."īut why did Episode 3 have third-person cutscenes and even show Gordon?
![walkthrough half life 2 episode 3 the closure map 15 walkthrough half life 2 episode 3 the closure map 15](https://i.ytimg.com/vi/rNsAU2B9gA0/mqdefault.jpg)
#Walkthrough half life 2 episode 3 the closure map 15 mod
Because you do find the Borealis in this mod and it does give a answer to how the whole HL sage ends. So I don't fully agree with those people that say that this mod has nothing in it that makes it a follow up on Ep2, and therefore it deserves the ep3 title. At the same time I wanted to make some kind of follow up on the original Ep2.
![walkthrough half life 2 episode 3 the closure map 15 walkthrough half life 2 episode 3 the closure map 15](https://venturebeat.com/wp-content/uploads/2020/06/mainimage-1.png)
All I wanted was to make a very large mod, with lots of action, and a story that linked it all together.
#Walkthrough half life 2 episode 3 the closure map 15 mods
Because after the mods release and reading all comments it is clear that i made quite a lot of mistakes for instance with the characters. So I knew something about the HL2 story, but because it has been 7 years or so ago that I played it I had forgotten most about it it seems. I love fpshooters like the first 2 COD games, the FEAR series, etc. "It all comes down to how I play games I assume, and therefore make maps/mods.
![walkthrough half life 2 episode 3 the closure map 15 walkthrough half life 2 episode 3 the closure map 15](https://i.ytimg.com/vi/8pmkQ35J8P4/maxresdefault.jpg)
Here, look, read this about not following established Half-Life lore.
#Walkthrough half life 2 episode 3 the closure map 15 full
But it was the Episode 3 he wanted to (and was able to) make, full of things he liked. While some people have dug it, many complained that it wasn't Half-Life-y, that it didn't continue the story properly, and that it wasn't what Valve would make (duh). Now that I think of it, it is a real miracle that i haven't received even one death threat (honestly)." It was by far the worst mod many people ever had seen. It was HL(2) unworthy, it should never have been named Ep3. "As soon as the mod was released the hard core HL2 community started to bash the mod. He explains in a ModDB post that Episode 3 took him five years to make then, well:
![walkthrough half life 2 episode 3 the closure map 15 walkthrough half life 2 episode 3 the closure map 15](http://mas.txt-nifty.com/3d/images/2009/09/13/2009091310.jpg)
Please understand that I'm entirely earnest when I say I was delighted to read creator Leon Brinkmann's reflections on Episode 3. Whether they want puke rockets or memorials to lost loves, I'm into it. This has truly made my day.Īs you may know, I pore over mod readme files for odd and earnest expressions of authors' personalities. In a hugely fascinating post, the mod's creator has looked back on the (often furious) response from Half-Life fans and explained some of his curious decisions, all of which I adore. Instead, it plays fast and loose with Half-Life by introducing everything from Star Trek bits to cutscenes showing Gordon. Yet surprisingly, Episode 3: The Closure is not a fastidiously faithful extension of Valve's world by super-serious fans. It wasn't an official release from Valve, for well-known reasons, but instead a player-made mod. Half-Life 2: Episode 3 came out one year ago and I never even noticed.